- BIOSHOCK
A few years ago we got word that Gore Verbinski (Pirates of
the Caribbean, Rango) had plans to develop BioShock as a feature film.
Unfortunately, the project would fail to materialize, with very little
information as to why. Irrational Games' creative director Kevin Levine reveals
that it was he himself that ultimately decided to "kill" the project.
"My theory is that Gore wanted to make a hard R
film," Levine recalls, "...Then 'Watchmen' came out, and it didn't do
well for whatever reason. The studio then got cold feet about making an R rated
$200 million film, and they said what if it was a $80 million film - and Gore
didn't want to make a $80 million film... They brought another director in, and
I didn't really see the match there - and 2K's one of these companies that puts
a lot of creative trust in people. So they said if you want to kill it, kill
it. And I killed it."
ComingSoon.net spoke with Verbinski some time back about his
plans and he himself lamented the budget woes.
"I couldn't really get past anybody that would spend
the money that it would take to do it and keep an R rating," he said.
"Alternately, I wasn't really interested in pursuing a PG-13 version.
Because the R rating is inherent. Little Sisters and injections and the whole
thing. I just wanted to really, really make it a movie where, four days later,
you're still shivering and going, 'Jesus Christ!'... It's a movie that has to
be really, really scary, but you also have to create a whole underwater world,
so the pricetag is high. We just didn't have any takers on an R-rated movie
with that pricetag."
As for whether or not a BioShock movie could someday happen,
neither Gore or Levine is fully writing off the possibility.
"It comes along so rarely," says Levine, "but
I had the world, the world existed and I didn't want to see it done in a way
that I didn't think was right. It may happen one day, who knows, but it'd have
to be the right combination of people."
"That would be a great movie to do in 3D,"
Verbinski said. "I'd like to go into that world wearing a pair of glasses.
I think in general, gaming is perfect for 3D. Anything where you're the
protagonist... To make people feel on-edge."
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